Sunday, August 7, 2011

Who Greenlit This Shit? Edition II - "Final Destination 5"


by XdarksparkX
Originally Written: August 7th, 2011

Normally I don’t completely rip into a movie and call it a complete waste of time before it’s released unless drastic measures call for it. However, I’ve been having these thoughts about the Final Destination series as a whole for a few years now, and after watching the trailer for Final Destination 5 for the third time, I think I’m finally able to construct my thoughts into more than just nonsensical expressions and gestures of rage:

Without seeing a single frame of the final cut, I know for a fact that this film will be complete crap.


The Final Destination series has been on the down and out since the first sequel was released back in 2003. FD2 was okay for a sequel, but the filmmakers completely missed the essence of what made the original FD an awesome film. The fact that through logic, Alex was able to figure out a pattern of the order the people who got off the plane could die in, and that when he inevitably failed to save most of them from the grim fates that befell them, there was very little in the way of supernatural instigation—most of the deaths were a freak one-off deal that was sometimes over emphasized (Ms. Lewton’s death) to show that no one, Alex or other, had any actual control over the events. No one ever stated that Alex’s pattern was definite fact, it was merely his own cockamamie theory that just happened to come true at every turn—it only became accepted because it continually turned out to be right.


With the subsequent sequels, something changed. Gone was the creative drive that powered the first film, instead it became a part of the infamous Hollywood cash cow. Everything taken in the first suddenly became the considered “rules” for the series, making it terribly trite and predictable. Just look at the grandiose opening “accidents”, which became a staple of the series. In the original, Alex had a dream about a horrible accident taking place where the plane he was on took off and suddenly exploded. Not only does this work because he falls asleep when he gets on the plane (an arguable point of how he fell asleep that quickly, but still it’s a much more valid setup that what succeeded it), but they had previously established that he has a terrible fear of flying. This is why the “premonition” made perfect sense in FD1
it could’ve been real, it could’ve been his overactive phobia tainting his imagination, but the second that plane bursts into flames after Alex and friends get kicked off the plane, it becomes invaluable knowledge to the survivors that cannot be argued.

With the subsequent films that followed, the filmmakers literally just pick a random point where they can switch to the “premonition state” under the table without the audience knowing. Then, after the overdone gruesome “accident” (which starts to become laughable when you realize that they need to have to visionary die last in the premonition, in order to be able to tell the other survivors the “predetermined order” that they will die in), they do that “super zoom out of the eye” shot back to the aforementioned random point just before the “accident.” No dream, no nothing… these people are literally touched by a random bout of psychic powers for absolutely no reason what-so-ever. It begs the question, if Death is just going to get pissy when it‘s over-elaborate plans are thwarted, why doesn’t it just flip the script and kill the person who HAD the premonition first? Good luck finding out if anything’s amiss now!


You may have noticed that when referring to the opening deaths, I refer to them as ‘accidents’ with intentional quotes around the word. This is because the events that begin the first act in the subsequent sequels aren’t so much believable accidents as much as they are nonsensical apparatuses with as much over-complication as a classic Rube Goldberg device. These aren’t accidents, these are the events that unfold when some vague metaphysical force plays a game of goddamn Mouse Trap. I let FD2 off the hook slightly in this, as the human control of a motor vehicle allows a margin of error in judgment and reaction time to make that accident an actual… well, accident. However, from 3 onward, the opening scenes are so unbelievably convoluted, all while attempting to achieve the simplest means—death.


I don’t even know if I should really get into the logical fallacies of the latter opening sequences; I could easily write a 20 page diatribe about how the Roller Coaster accident in FD3 was complete bullshit that goes against every single law of basic coaster design mechanics, but I won’t. Just for shits and giggles though, here’s a list off the top of my head of logical and mechanical failures from that sequence:


  • The Devil’s Flight’s shoulder restraints bounce up and down when released. Any coaster that EVER did this would not pass State Certification for Amusement Ride Operation.
  • There is no backup restraint for the shoulder harnesses. No seatbelt, no belt that attaches to the harnesses, nothing. When that one valve fails, everything goes to hell. On every modern coaster there is always a failsafe on the restraints, even if that means doubling up the exact same mechanism so that if one fails, the other is the backup. The odds of both of them failing is astronomical. Not to mention, that one valve apparently held the restraints for the ENTIRE train. Nope. The trains are locked usually by car, but sometimes in sections depending on the maker. Either way, one failure like what was shown would not cause the entire train’s restraints to unlock.
  • We are to believe that a camera, dropped by a foolish rider, wrapped around the track and was the leading cause for wrecking the train’s wheel assembly. HA! Are you kidding? That camera would’ve been absolutely wreckedthe worst thing that would happen is the train would lose momentum and valley (stall) at a low point where it lacks the inertia to climb the hill in front of it. Those wheels are attached to a train that weighs a probable ton without inertia or riders—fully operating, it would chew that camera up with barely the bat of an eyelash.
  • Speaking of the wheels, there are three wheels on a coaster car’s wheel assemblies: the road wheel (rides on top of the track), guide wheel (rides on the side of the track), and up-stock wheel (rides underneath the track). In the film, these wheels and their specific states fluctuate randomly depending on what the scene called for. For instance, the remains of the coaster train goes into the loop and stalls at the top; flipped upside down. This means that the up-stock wheels are still intact, if they weren’t the train would’ve fallen once it lost enough momentum and crashed into the track below. However, the train instead rolls back and hits a piece of track that had been completely jarred out of place (don’t get me started on how this happened), before the suddenly halted momentum causes the front end of the train to fly completely off the rails and spiral towards the ground.
  • As more of a side note, the Ride Operators are possibly the most idiotic people to ever walk the face of the Earth. After Wendy flips out they let her and the rest of her section get off, however both her boyfriend (my boy Jesse Moss) and Ryan Merriman’s girlfriend (Carrie) are in the front row and therefore still locked in their seats. (Wait, so they unlock sections of the train at the loading platform, but that one valve controls the entire train’s locking mechanism!? WHAT THE FUCK!?) Then, when Jesse’s character and Carrie are looking the Attendant dead in the eye asking to be let out, they get completely ignored and the guy says to the operator “you’re all clear! Start the ride!” NO. NO, NO, NO! If someone asks to get off, and are legitimately serious and not messing around, YOU HAVE TO LET THEM OUT. All of those Ops should have never been anywhere near an operator’s panel or ride attendant job position.
There are MANY more points that I could dissect if I actually took the time to look the scene up and wasn’t going from purely from memory of the big points that stuck out, but the point is made just the same. To sum up, they might as well have had someone get thrown in front of the car, and then attempt to avoid being hit by doing a Scooby-Doo esque “spinning of the wheels” startup before running in front of it within the same vein as a Looney Tunes cartoon. THAT would’ve been within the realm of reality they were working in.

…Does it show that I was a Ride Operator at Six Flags for three years?


Now, I’ve heard fan boys of the series attempt to proclaim “it’s only a movie” when I’ve brought these points up, but to argue that point is to completely whiff on the purpose of the series and it’s brand of horror/suspense. If I as a viewer am fully and completely conscious of the fact that I’m just watching bland characters die in ridiculous ways, then the entire existence of the movie within the guise of being apart of the Horror genre is pointless. I don’t think about how dangerous the objects we use every day without a second thought are, but rather I spend my time laughing at the fact that they expect me to buy into this with any legitimate emotional investment.


And the openings only got worse from there.


FD4’s tries to make us believe that stock car raceways only have rusted chain-link fencing between the track and the spectators, along with serious cracks and fractures in the seating area at a point of primary structural support. FD5 then attempts to make us believe a suspension bridge has COMPLETELY failed and caused the roadway it holds up to crumble like a soggy Oreo cookie. The openings became more about Michael Bay inspired “insipid flashiness” than about logistical and psychological horror.


At least in the FD5 trailer, it seems like they don’t just randomly come across the information of a similarly crazy incident where people survived because someone predicted it minutes beforehand on the internet or something like previous films (who thinks to Google that anyway?) Instead, the cryptic coroner of the series named “Bludworth” (Tony Todd) is at the site of the mass funeral for those who died on the bridge and says to the protagonist and co. that he’s seen this before: the freak accident, the random survivors… and death hunting them down one-by-one. It’s better, but that’s like saying it’s better to get hit by bird poop than step in dog shit.


The worst part is, the Mouse Trap shenanigans that the openings contain don’t just happen in the opening scene in the later films. Oh no, these unbelievably improbable chain reactions actually start to bleed into the subsequent “accidents” that Death uses to correct the wrongs and right the fates of those who avoided his cold embrace in the opening. It gets to the point where they are willing to throw anything—including basic logic and every single one of the laws of physics known to man—out the goddamn window just to get a “cool” death scene. It gets even worse when they start knowing that people expect it to the point where they use chain reactions just to have them result in a near-miss /
close call moment. Great, yeah that’s it, pander to the absurdity that you so proudly flaunt as a “series staple”. I should punch each and every one of you bastards in the soul.

Since this is supposed to be about 5 (and has turned into a much broader reaching rant), I’m going to try and keep this rant about these within the realm of what I saw in the trailer.

  • Floor to ceiling windows that are in high rises and multi-story office buildings are NOT shatterproof nor massively thick. This is a common misconception. Having them posses those traits in the name of safety would just be laughable, because there’s zero chance that someone would EVER slip and fall into them. Besides, if a window washer sees something going wrong, they need to be able to make an immediate breach and entry. Window Washers: Saving the day, one window at a time.
  • “I see that it’s been quite a while since your consultation for this laser eye treatment…what made you decide to take the leap today?”
    “A lot is going on in my life, I don’t want to miss anything.” *starts violently shivering after sitting in the chair* Jesus, then get fucking CONTACTS! My God, if you’re flipping out like this why are you doing it in the first place!? Oh wait, because then we can’t have an incompetent doctor leave you alone with your eyelids pried open and a high powered laser aimed directly at your retina!
  • Death by falling on Acupuncture needles? 1000 Ways To Die already did it.
  • A sheet metal screw can come loose from a ceiling bound air-conditioning unit in a gymnasium and fall with the most ridiculous precision onto a balance beam, landing flawlessly on it’s head without reacting to the fact that it’s momentum was suddenly and forcefully halted. Physics: “screwing” Netwon and his supposed laws whenever the hell it feels like it.

And just as a bonus lesson courtesy of FD3, remember children, an engine does not need to be hooked up to your truck for you to be able to actually drive it. It can simply rest under the hood as if it was conveniently placed in a trunk, which allows it to fly completely out from under the hood when a runaway van rear-ends you, sending the engine fan right into the unsuspecting head of the douchebag in the convertible in front of you in the drive thru line at McDonalds. Oh, and the douchebag’s car won’t move either, because as we previously established… physics isn’t an absolute or anything. It takes more plays off than Randy Moss when Death is the QB.

As if all of this wasn’t fail-tastic enough, in the 5th film Bludworth informs the survivors that because they aren’t supposed to be here, the only way to appease death is to kill someone else in their place. Wait, why didn’t you tell the kids in the first one that? What, is this a new development in the way Death operates? Did you read about revisions to the “How To Handle Those Who Escape Plans of A Horrific Fate” section of the Grim Reaper Rulebook in the newest edition of Afterlife Quarterly? What happened to the “only new life can defeat death” crap you spun to AJ Cook and her cohorts in FD2? Jesus man, are you ever consistent? Stop acting like the information you present is an absolute rule when it changes every five seconds! Your “rules” are more sporadic than the presence of physics in these movies!

[Sigh] … You know, for a film series called “Final Destination”—where the main subject of interest in the plot is death—they sure seem to have a hard time actually getting to that very destination and letting this series just fucking die in a ditch already. I wish Hollywood’s obsession with formulaic crap would reach it’s Final Destination. [Cue rimshot; subsequent tomato throwing] Thank you, I’ll be here all week!

0 comments:

Post a Comment